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Serious Fishness
Location
Groningen
Role
Level and Game Designer, 3D Asset Creator, Writer, Documentation
Project type
Educational Video-Game
Unlike the previous project we worked on, Serious Fishness was a case-based assignment. We had to choose through various different cases and develop a game accordingly to a client.
We as a group chose the water case for the Waterboard of Groningen. After reading and conducting research, we came up with a fun idea how to educate children (12-14 y/o) on the 3 main steps of water cleaning. Mainly due to our target audience, the main inspirations for this game were SpongeBob Squarepants and popular games such as Fortnite and Pikmin.
In the project, my main responsibilities included:
- Designing and mapping out the full level layout
- Implementing assets, colliders, and final layout adjustments
- Shaping the overall game and narrative flow
- Writing in-game dialogue and narrative snippets
- Conducting research and maintaining project documentation













