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Projects

Half-Uur (Video Game)

Published and available! ‘Half Uur’ is a video game in which you must guide Digital LauLau through a hyper-colorful world. Use your time, powers and creativity to defeat the party ending!

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Half-Uur (360° VR experience) snippet

A 360-degree VR music video snippet created in Unity for LauLau’s single. The experience begins in a floating dreamspace and transitions into a stylized concert scene, featuring animated lipsync using uLipSync, particle effects, and synchronized lighting. Built for immersive VR platforms, the video emphasizes spatial storytelling, rhythm-driven transitions, and abstract visual design to enhance the audio experience.

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The Last Delivery

The Last Delivery is a 2D puzzle-adventure game where a routine pizza drop-off takes a bizarre turn. After falling through the floor of a mysterious house, players unravel secrets hidden deep within, guided by branching dialogue and choices that lead to multiple endings. Drawing inspiration from Ancient Egyptian mythology and classic titles like The Legend of Zelda: A Link to the Past, the game blends exploration with moral reflection—encouraging players to respect the spaces and stories of others.

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Dystopian VR game

This is a narrative-driven VR experience set in a dystopian future where AI governs society through relentless consumerism, propaganda, and overstimulation. Players take on the role of a young adult, who gets persuaded into re-evaluating the comforts of present day society.

Developed for Meta Quest 3, this game blends immersive VR mechanics with satirical worldbuilding.

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Spirit Seeker

Spirit Seeker is a narrative-driven exploration game where players connect with ghosts across different settings. Using observation and empathy, players uncover each spirit’s story, helping them find peace. With atmospheric visuals and subtle puzzle elements, the game invites players to understand and interact with the unseen world around them.

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Robot Helper (UE 5.6.1 prototype)

A small third-person robot game I built in Unreal Engine 5.
My goal was mainly to gain familiarity with Unreal Engine. practice level and game design and gameplay flow.

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Soda Can Animation

This is a short 3D animation of water splashing onto a soda can, made in Blender. I used fluid simulation, geometry nodes for the condensation effect, and lighting/shading to make everything look realistic. It was rendered in Cycles and made as a test for visual quality and motion.

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Serious Fishness

In this educational 3D game you play the role of Blob, a regular fish in Seaweed City, when a local disaster occurs- the water cleaning station has stopped working. You must report to the local authorities and follow instructions to learn the cleaning process and fight the dirt in your hometown

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VR Meditation Game

This is a VR meditative experience designed to help players slow down, ground themselves and reconnect with their breath. Built with immersive environments and haptic breathing feedback, the game guides players through gentle moments of mindfulness using natural interaction and atmospheric design.

Developed for the Meta Quest 3, this project explores how VR can support mental wellness by combining interactive design with soothing visual and audio cues—turning technology into a tool for inner peace.

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