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The Last Delivery

Location

Groningen

Role

Product Owner, Level and Game Designer, 2D Asset Creator, Writer

The Last Delivery is a 2D puzzle-adventure game created during our Year1 Block2 assignment. The story follows a pizza delivery guy on his final order of the night, who unexpectedly stumbles into a mysterious old house. After falling through the decaying floorboards, he finds himself trapped in a dark basement—face to face with a strange, chained old man. From here, the player's journey unfolds, as they attempt to uncover the truth about the house, its owner, and the missing pizza patron.

Responsibilities as the product owner and narrative, level and game designer:
- Led the overall vision and direction of the game, including visual identity and core design choices
- Designed levels and puzzles to support both narrative and gameplay goals
- Oversaw team coordination, ensuring consistent progress and communication
- Contributed to research, asset creation, and design documentation
- Helped develop a branching dialogue, allowing player choices to influence the story
- Ensured the game’s themes of respect for people, spaces, culture, and the environment were reflected in its design

 

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